![]() ![]() ![]() You’ll collect a lot of red orbs and be able to use those orbs to buy upgrades as usual. These weapons can be handy in some cases, but for the most part are totally inferior to your fully upgraded Blades of Chaos. Kratos only has his blades at his disposal in terms of weapons, aside from the new twist that he can now pick up or steal enemy weapons. However, there is a new gameplay element in combat that really sends you for a loop. The controls are responsive and work tremendously well like they always have. Whipping out the Blades of Chaos and wreaking havoc on enemies is still as fun and fluid as it’s ever been. God of War Ascension’s combat takes a unique turn. I respect what they were trying to do, but instead of it ending up as something interesting to look at it just makes it damn near impossible to see what the heck is happening on the screen. ![]() To make matters even worse, the developers at Sony Santa Monica felt the need to zoom out the camera in many combat sequences for a “cinematic” perspective. Other than that though, most of the environments aren’t really that memorable and for a franchise that’s developed so many along the way (Pandora’s Box, The Labyrinth, Hades Underworld), it’s a shame to see so few inspiring places this time around. The giant prison that’s built/merged on Hetatoncaries (a Titan I think?) is a marvel to look at. In the past, God of War has been known for its huge sense of scale and some of the eye popping visuals the epic battles would have, and to some extent that glory returns in Ascension. Sure, the Gorgons have different visual designs this time around, but you’re still going to approach fighting them in the same manner as you always have. The enemy designs and even the levels just don’t feel as inspiring as they used to. None of it is bad by any means, it just all feels like familiar ground. You’ll get involved in big doses of combat, solve some puzzles, and that’s about it. The game mechanics themselves are the typical outing you’d expect from a God of War game. ![]()
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